Predicting Game Success + Corporate Nonsense (Philosophy Friday #19)

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Predicting a game's success during concept or development is an incredibly difficult problem. What are typical ways companies, especially big companies think about and manage their green light process?  
What kinds of corporate nonsense occurs that hurts game outcomes?
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Predicting Game Success + Corporate Nonsense (Philosophy Friday #19)

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Predicting Game Success + Corporate Nonsense (Philosophy Friday #19)
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