Indie Diary #25: Balcony Softworks – What If Your Indie Game Failed?

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If you've listened to the episode with Kelsey Beachum (Footnote #1), you'll know that the positive value of failure is one of the themes I hold dearest – but often, it's easier said than done. In this episode, I spent some time with Dodi and George from Balcony Softworks, who are currently working on a deckbuilder RPG called Deepest Chamber: Resurrection. And the story behind the development of this game is... an interesting and touching one indeed. Enjoy!
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Find Balcony Softworks online:
- Wishlist Deepest Chamber: https://store.steampowered.com/app/1552080/Deepest_Chamber_Resurrection/#app_reviews_hash
- Team's Discord: https://discord.gg/DeepestChamber
- Team's Twitter: https://twitter.com/BalconyTeam

Indie Diary #25: Balcony Softworks – What If Your Indie Game Failed?

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Indie Diary #25: Balcony Softworks – What If Your Indie Game Failed?
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