Crypto Raiders: Creating an Anti-Fragile Game Economy with Skill-Based Gameplay

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We sit down with Nicholas Kneuper (CEO) and Nat Eliason (DeFi and Tokenomics Advisor) of Crypto Raiders, an NFT-based dungeon crawler game on Polygon. We dive into earning passive income with MOBS, $RAIDER and $AURUM tokenomics, composability between Polygon games, and much more.
Show Notes:
(00:00:00) – Introduction.
(00:05:44) – Overview of Crypto Raiders.
(00:10:45) – Skill-based earning & tournament mechanics.
(00:14:53) – $RAIDER and $AURUM tokens.
(00:23:33) – The Crypto Raiders economy.
(00:32:23) – Unexpected challenges when building.
(00:36:38) – The Crypto Raiders community.
(00:45:22) – Balancing accessibility, token value, and the economy.
(00:49:37) – The Crypto Raiders roadmap.
(00:52:39) – Advice to builders.
(00:58:29) – MOBS mechanics and composability across games.
(01:06:16) – Closing.
Social links:

Nat’s Twitter
Nick’s Twitter
Crypto Raiders Twitter

Resources:

Crypto Raiders Website
Crypto Raiders Blog
Delphi Podcast Summaries

More

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Disclosures: This podcast is strictly informational and educational and is not investment advice or a solicitation to buy or sell any tokens or securities or to make any financial decisions. Do not trade or invest in any project, tokens, or securities based upon this podcast episode. The host and members at Delphi Digital may personally own tokens or art that are mentioned on the podcast. Our current show features paid sponsorships which may be featured at the start, middle, and/or the end of the episode. These sponsorships are for informational purposes only and are not a solicitation to use any product, service or token. Delphi’s transparency page can be viewed here.

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Crypto Raiders: Creating an Anti-Fragile Game Economy with Skill-Based Gameplay

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Crypto Raiders: Creating an Anti-Fragile Game Economy with Skill-Based Gameplay
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