24. Developing GB Games + Kickstarter Tips With Studio Loading [Guest Episode]

Release Date:

In this episode I sit down with Francesco Bacchelli from Studio Loading to discuss programming Game Boy games in ZGB, and how to run a successful kickstarter! Also a sneak peak at his upcoming game, Flying Arrows 2! Enjoy!
Links:
Books:
Pixel Art for Game Developers - https://amzn.to/3lBZ741
2D Graphics Programming for Games - https://amzn.to/3lpPBkw
Don't Make Me Think: A Common Sense Approach To The Web Usability - https://www.amazon.it/Dont-Make-Me-Think-Usability/dp/0321344758

Studio Loading:
Kickstarter: https://www.kickstarter.com/projects/studioloading/flying-arrows-gameboy-cartridge-videogame?ref=android_project_share
Itch: https://studioloading.itch.io
Support Bologna Nerd: https://ko-fi.com/D1D281I5P
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24. Developing GB Games + Kickstarter Tips With Studio Loading [Guest Episode]

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24. Developing GB Games + Kickstarter Tips With Studio Loading [Guest Episode]
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Release Date

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