Can cloud gaming change the industry?

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The GamesIndustry.biz team gathers around their mics to discuss the biggest stories in the business of video games.
This week, we dive deeper into the potential for cloud gaming - a technology the UK competition regulator believes will become so big that it's using this as ground to block the Microsoft acquisition of Activision Blizzard.
Following our recent conversation with analysts on the true impact cloud streaming might have on the industry, we share our own thoughts on the many, many barriers games companies will need to overcome before streaming becomes as dominant as it has in music, film and TV.
We also look ahead to the string of showcases happening this month in the void where E3 once was, which kicks off on Thursday with Summer Games Fest. What do we expect to see from this year's events?
(And don't worry, we're still experimenting with our new Microcast format and will likely have more for you after the showcases this month)
As always, you can get more news, insight and analysis at www.gamesindustry.biz.
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Can cloud gaming change the industry?

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Can cloud gaming change the industry?
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