128. Jamming, Gaming, and Org Designing

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We can draw connections between org design at work and org design IRL all day, every day. And today's no exception, as Aaron Dignan and Rodney Evans unpack what playing music and playing video games has taught them about working in complexity.
In this episode of Brave New Work, they dig into:

The reflex for planning and prediction that kicks in when we try something new

The instincts that may run counter to working in complexity, and how to develop new heuristics that serve us better

The disorientation that comes with simultaneously thinking about, learning, and trying something new

The difference between noticing muscles and planning muscles

Why it’s worth wading into the complexity pool with playfulness and an openness to experimentation


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128. Jamming, Gaming, and Org Designing

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128. Jamming, Gaming, and Org Designing
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