Mastering Dungeons - 2014 DMG Chapter 8 – Running the Game!

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Episode 152 of Mastering Dungeons! 


This week's main topic: The 2014 DMG Chapter 8 – Running the Game!
Seven chapters later, the DM finally is told how to run the game! Was the wait worth it? Shawn and Teos review which parts hit the mark and which fall short.
News: Hasbro’s Rough Q2, Gen Con Breaks Records, Crawford on Settings, 2024 More Like 2014, and more!
Contents
00:00 Gooooooool
02:02 Lite DnD?
07:25 Level vs Custom?
12:08 Redo Lost Mines?
16:16 Free Art?
19:23 Downtime Minigame?
23:47 Hasbro Q2 Report
35:23 WotC Updates AI Policy
37:10 Gen Con Attendance Record
38:41 Baldman at PAX
39:55 BG3 Play Data
41:33 2024 Playtest Survey Results
46:11 Crawford on Settings
53:02 Shadow of the Weird Wizard
53:43 Aberration board game
55:49 DMG Running the Game
57:23 Table Rules
1:02:23 Prescriptions vs Teaching
1:04:11 Table Talk
1:06:41 Die Rolling 
1:11:28 Metagaming
1:14:33 Missing Players
1:15:50 Role of the Dice
1:19:03 Ability Scores
1:31:09 DC and Proficiency
1:37:01 Shout-Outs

Thank you for listening! Get the full show notes with links on Patreon.

Mastering Dungeons - 2014 DMG Chapter 8 – Running the Game!

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Mastering Dungeons - 2014 DMG Chapter 8 – Running the Game!
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