Dead Rising & Kunitsu-Gami: How Capcom’s Balancing Remakes & Risks - Beyond 855

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Capcom had a few surprises for us with this week’s Next showcase, including the full reveal of Dead Rising: Deluxe Remaster, the second time the 2006 survival-action-horror game has gotten a fresh coat of paint. Apparently a deluxe remaster is a little more involved that your run-of-the-mill HD upscale, but not quite on the same level of a remake, like Capcom’s recent Resident Evil do-overs. Whatever the case, it looks great, and we’ll happily jump back into Frank West’s shoes for some zombie mayhem when the Deluxe Remaster drops in September, and for anyone not excited about the news, rest assured Resident Evil 9 IS in development, so chill out. Aside from re-visiting the familiar to varying degrees, Capcom is also showing it’s not afraid to try something new, as demonstrated by Kunitsu-Gami: Path of the Goddess, an interesting hybrid of tower defense, real-time strategy and escort mission that’s surprisingly hard to explain, which is somewhat unusual in this day and age of established game genres checking boxes of what kind of mechanics they involve. Kunitsu-Gami drops in a few weeks, and while July isn’t particularly packed with big releases, it does have some coming up, like Final Fantasy XVI’s Dawntrail expansion, First Descendant, Zenless Zone Zero, Flintlock: Siege of Dawn, College Football 25, and Arranger: A Role-Puzzling Game. This week, Beyond is Max Scoville, Jada Griffin and Logan Plant.
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Dead Rising & Kunitsu-Gami: How Capcom’s Balancing Remakes & Risks - Beyond 855

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Dead Rising & Kunitsu-Gami: How Capcom’s Balancing Remakes & Risks - Beyond 855
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