Designer Notes 46: Brendon Chung - Part 1

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In this episode, Soren interviews independent game developer Brendon Chung, best known for his work on Atom Zombie Smasher, Thirty Flights of Loving, and Quadrilateral Cowboy. They discuss how to make an adventure game inside of Doom, why he won’t read text popups but will read the back of cereal boxes, and what does the ending of Gravity Bone mean.

Designer Notes 46: Brendon Chung - Part 1

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Designer Notes 46: Brendon Chung - Part 1
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