Ep58: The Biofeedback Video Game Teaching Kids Coping Skills

Release Date:

In this episode, we hear from Jason Kahn, Co-founder and Chief Science Officer at Mightier. Mightier, in their own words, is a digital program for kids that uses their heart rate to teach coping skills through game-based play.

In this episode, we cover:

The founding story and meaning behind the name 'Mightier'

Funding journey and key milestones in bringing the product to market

Child and parent experience using Mightier

The total addressable market for DTx in pediatric behavioral health

The mechanism of action and the underlying technology utilized in Mightier

Working with gaming companies

Evidence generation and RCTS

PDT's vs DTC's


Guest Links and Resources:

Connect with Jason Kahn on LinkedIn


Visit Mightier



Host Links:

Connect with Eugene Borukhovich: Twitter | LinkedIn


Connect with Chandana Fitzgerald, MD: Twitter | LinkedIn


Connect with YourCoach.health: Website | Twitter


Check out Shot of Digital Health with Eugene and Jim Joyce: Website | Podcast App


HealthXL: Website | Twitter | Join an Event




Digital Therapeutics Podcast would not be possible without the support of leading DTx organizations. Thank you to:
> Presenting Partner: Amalgam Rx
> Contributing Partners and Sponsors: Akili | Bayer G4A | Lindus Health

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Ep58: The Biofeedback Video Game Teaching Kids Coping Skills

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Ep58: The Biofeedback Video Game Teaching Kids Coping Skills
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