192: A Product Life Cycle Case Study - Flesh and Blood TCG

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Product life cycles are almost perfectly represented in the rise and fall of the many expandable games we've seen over the past three decades. How an expandable game overcomes the standard "expandable" life cycle is a critical question for any publisher, and we use the Flesh and Blood TCG as a real world example of how Legend Story is attempting to answer the question.

192: A Product Life Cycle Case Study - Flesh and Blood TCG

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192: A Product Life Cycle Case Study - Flesh and Blood TCG
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